by Scope News | Sep 8, 2017 | News
Ian Hamilton from Upload VR released an article today on how Remote AR supports ARKit. Here are some highlights:
“Scope AR’s technology is built around augmented reality-based instructions that overlay helpful information, like assembly steps, on a view of the real world, with the goal of helping companies save time and money by letting people learn on the job or be guided quickly and efficiently by off-site experts.”
“We’ve seen demonstrations of Scope AR’s software in an AR headset like HoloLens before, but the tech’s arrival on Apple’s devices opens up hundreds of millions of devices to the technology, potentially multiplying the usage scenarios for Scope AR’s technology.”
“With our technology, any company can use an existing iPhone or iPad to implement AR within their workforces today, allowing workers to complete tasks faster and more accurately, while also producing significant cost and time-savings,” said Scott Montgomerie, CEO of Scope AR, in a prepared statement.
For the full article: https://uploadvr.com/remote-ar-scope-arkit/
by Scope News | Sep 8, 2017 | Press Releases
Scope AR announced today that ARKit (Apple’s much anticipated AR development platform) will be supported by Remote AR. ARKit will be available as soon as iOS 11 launches, delivering the most advanced AR functionality yet to devices without AR-specific hardware.
With support for ARKit, Remote AR users can now take
advantage of the platform’s sophisticated real-world mapping to
collaboratively add annotation and 3D content to a much larger area than
has previously been possible on standard devices. This results in a
simple, seamless work session for both sides of the call. The capability
is available on newer iOS devices, including the iPhone 6s and above,
as well as iPads equipped with A9 or A10 processors. You can see a video
with more details on how Remote AR can be leveraged with Apple ARKit here.
Remote AR delivers the ability to save time and money, as
well as improve knowledge transfer and retention by combining AR with
live video streaming, voice, 3D animation, screen sharing, whiteboarding
and world-locked annotations. Doing so simulates the effectiveness of
having an expert on-site guiding a worker step by step on what to do.
Whether a technician needs live support for troubleshooting a problem or
conducting maintenance or assembly procedures, Remote AR empowers them
to get the knowledge they need, when they need it. Remote AR is fully
platform agnostic for use on Android, iOS, Windows and Tango
devices simultaneously, as well as select smartglasses, allowing
organizations to easily experience the benefits of AR by using their
device of choice. All current Remote AR users will have access to the
new ARKit support once iOS 11 is available.
For more information on Remote AR, contact us at contact@scopear.com
Media Contact:
Brittany Edwards
Carve Communications for Scope AR
Email: scopear@carvecom.com
Phone: 210-382-2165